This is my 3d cube program. Instead of putting the cube up in three differernt ways, I opted for a user interactive setup. Pushing the Clear button will toggle whether all or only the front sides show. Pushing the xup or xdown buttons will either increse or decrease the amount of rotate along the x-axis, and similarly for the other buttons. Also, clicking and dragging on the image itself will cause the cube to rotate about the x and/or y axis' (axes? axis's? axises?). Note, the amount of flicker is due to the multiple thousands of individual lines being drawn at avery frame. I could have made it runnable and used an off screen image buffer to solve the problem, but I fear I don't have the time or patience (yet).